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Frostys Virpio
The Mjolnir Bloc The Bloc
1124
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Posted - 2014.06.18 14:50:00 -
[1] - Quote
Rivr Luzade wrote:Even though you are from TRI, but could you please employ the Search Function of the forum Google Search before posting things that have been posted here countless times before? -- Dally Lama wrote:Supported. There is no logical reasons why someone should know you've woken up in a station halfway across the cluster. Instant intel is lazy. If the person is important enough use locator agents and scout the systems yourself.
+1
EDIT: Perhaps locator agents could tell you if the person is awake or not. We can attach a bunch of rules and timers to it in order to keep it balanced (i.e. not instant intel once again). Why is that? We live in a social age and as much as I despise Facebook and Twitter for what it shows us (I don't use that bullshit), as long as people use these services, there is no logical reason not to see if someone wakes up.
People willingly post on these services. Why can't the watchlist also be limited to only those willingly sharing the info? |

Frostys Virpio
The Mjolnir Bloc The Bloc
1124
|
Posted - 2014.06.18 14:53:00 -
[2] - Quote
Kaeda Maxwell wrote:Madbuster73 wrote:Kaeda Maxwell wrote:I have one serious gripe with this;
Currently at least it's an equal intel playing field, small groups can just as easily watch list the Titans/Supers of large groups and thus know whether they are drawing response when they logon their own capital pilots. Or if said large groups have their stuff logged in to start with.
In a system where you would need visual presence to confirm Titans/Supers being logged on you place the intel advantage firmly with the larger organisation because they have more people (and alts) to keep large networks of observers in place.
I suspect that contrary to what you think your proposed change would accomplish it would actually increase the advantage of larger groups purely because they have more manpower for intel gathering. Actually not, since the larger groups have no idea when you log in and move your capital, they wont know where it is. Also if the larger alliances see the smaller log in and they log in theirs, the smaller alliances have no other option then to stand down. This standing down is what is making it boring. It would make a tremendous lot of work for the big alliances to observe everything, and the smaller alliances have more chance of getting in and out of a fight before the big alliances notice. We'll have to agree to disagree. Mostly because I think you severely underestimate the intel gathering capabilities of some of New Eden's larger entities. The amount of smaller entities which will deploy capitals with any regularity or effectiveness is small enough that it wouldn't be that hard to keep them under reasonably effective surveillance. And then I'm not even taking into account how many medium sized entities are riddled with spies and people with divided loyalties. Anyway, we'll just have to disagree I fear 
Spies and watchers are network you have to build/work for. If people let spies in their corp/alliance/on their watchlist, it's their own damn fault. The game giving the info pretty much free of effort is wrong. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1124
|
Posted - 2014.06.18 16:42:00 -
[3] - Quote
Rivr Luzade wrote:Frostys Virpio wrote: People willingly post on these services. Why can't the watchlist also be limited to only those willingly sharing the info?
Why should it? By logging in you agree to be seen by people, ie. you are willing to use these services. Similar to the policy "You undock and agree that other people shoot at you."
As long as they are in the same system as me sure I have no problem with that because we currently can't really get rid of local. Not half way across the universe just because I was once seen so people could log my character name. Undocking does not let the other player kill your ship if he is not in the same system. Hell he even pretty much can only do it from the same grid. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1124
|
Posted - 2014.06.18 16:54:00 -
[4] - Quote
Rivr Luzade wrote:Frostys Virpio wrote:Rivr Luzade wrote:Frostys Virpio wrote: People willingly post on these services. Why can't the watchlist also be limited to only those willingly sharing the info?
Why should it? By logging in you agree to be seen by people, ie. you are willing to use these services. Similar to the policy "You undock and agree that other people shoot at you." As long as they are in the same system as me sure I have no problem with that because we currently can't really get rid of local. Not half way across the universe just because I was once seen so people could log my character name. Why not half-way across the universe? That's the point of secret surveillance. Bugs and wire-taps work in the same fashion. And you are also not asked for permission.
If you want something like that in game, make it so it's detectable/purgeable like should be. Not completely effective with no way to counter it beside training a new pilot from scratch in hiding never using a cap before you really really need it so it was not watch listed before. I'm pretty sure people scan the character bazar for cap capable pilots and add them to WL just in case. If not well, sorry for putting the idea here I guess... |

Frostys Virpio
The Mjolnir Bloc The Bloc
1126
|
Posted - 2014.06.19 18:32:00 -
[5] - Quote
Cannibal Kane wrote:This will actually make it even worse for my targets since now they wont be able to see when I log on.
All this request tells me is that somebody is upset that he can;t do anything with his cap ship since people know he is logged on.
You cannot do anything to your target until you are online in the same system as him. He would still have local and D-scan as his intel tool unless he has spy/spotter alts elsewhere to help him. Everybody would be on a level playing field. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1126
|
Posted - 2014.06.19 18:36:00 -
[6] - Quote
Rumtin wrote:
The WL is the only in-game passive Intel that people have at their disposal. Other intel such as fleet movements, ship types, numbers involved, intended targets, all that has to come from someone either actively spying on that fleet or physically watching the fleet move from point A to point B. Everyone is capable of doing this, regardless of if they are rather new or old to the game.
How would Consensual WLing make things any better than what we already have? So, in order to add someone to a WL, you must first have their permission to do so? That's completely ludicrous, NO ONE would agree to be WL if it was turned into Consensual. Spying in general would fall off the map of being a valid play style if you knew WHO the spy was from the get go. It would completely destroy Counter-Espionage which is another play style.
I would rather have what you claim is stifle gameplay than no gameplay at all.
If you have a spy where it matter, watchlist should not be needed as you would be able to use regular coms from the entity you are spying on to get the intel you need/want.
It would make intel gathering harder but that's pretty much the whole point of the suggestion. Intel should not just be given to you because you made a list of character... |
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